Friday, September 26, 2025

Tuesday, September 23, 2025

Wednesday, September 17, 2025

Week 04: Beginner Exercise

 The concept here was to animate a subject using a reference. The purpose of this exercise was to practice my knowledge of the animation principles.

Created using a free rig found here: https://temaroots.gumroad.com/l/tmnt


Animation



Tuesday, September 16, 2025

Week 04: Modular Environment

I decided to redo my modular kit and sculpt some custom terrain + additional rocks.


Sculpts






Foliage Actor Setup





 Nanite Setup + Distance Layering






 Beauty Shots













Friday, September 12, 2025

Week 03: Blueprint Practice

Scene Setup


 I put together a small scene with some in-game indicators of how to interact with each Blueprint.


Material Setup


Very basic emissive material, with a parameter in both color strength and opacity level.




Flood Light (Material Instancing)


 On start, I'm getting the player controller to determine inputs, and making sure to zero my spotlight intensity. Then, on '1' press, change the flood lights material to an instance where the opacity is set to 1, allowing the emissive to appear. Additionally, I have timelines set up that allow for a smooth transition. (Spotlight intensity is also set to a timeline to match the previous material anim)


Door (Relative Rotation)


Once an actor enters the collision box in this Blueprint, the door's rotation via the Z-axis is changed through a timeline. Once an actor leaves the collision box, and after a small delay, the timeline will reverse, setting the door back to its original position.





Week 03: Value and Contrast

 

Dropped into Perforce




Line Art



Value Blocking




Concept w/ Lighting



Tuesday, September 9, 2025

Week 03: Modular Environment

 This is my progress for part 2 of the modular environment assignment. My work has begun to deviate from the lecture video, going through boolean cuts, set dressing, and scene prep. Below are some images of what I went through.


Boolean Cuts in Maya




Emissive Material Setup





Cine Camera Actor Setup







Redone Scene w/ Updated Mesh

(Added additional terrain mesh to reinforce desert theming)





Tuesday, September 2, 2025

Week 02: Modular Environment

This is my progress for part 1 of the modular environment assignment. My work stayed mainly in-line with the lecture video, going through material creation, proxy meshes, and scene prep. Below are some images of what I went through.


Proxy Creation in Maya






Folder Structure




High-Res Screenshots in UE5