Thursday, July 30, 2026
Final Industry Review
Had to pivot to finishing an older project from a few months ago due to time, but I'm pretty proud of how it turned out! This is one of the main hero props for my WIP Shinjuku Alleyway environment.
Tuesday, July 28, 2026
Monday, July 27, 2026
A Thread Between Us - Summary of Work
Summary of Work
My contribution to the project has been through the creation of environment/prop pieces that have been used to set dress the environment, such as walls, windows, doors, floors, pillars, etc. I ensured a consistent art style among all assets and supported fellow 3D artists in maintaining a cohesive aesthetic. I had a hand in concepting and choosing a theme for the cafe, and helped the team in crafting a believable setting that enhanced our narrative.
Tuesday, July 21, 2026
Wednesday, July 15, 2026
Exterior Environment - A Thread Between Us
My final contribution was in creating a modular kit and designing some basic buildings for the exterior of the Cafe. I created a total of 18 assets for the kit, modeled in Maya. I then imported everything into the Unreal Project and built out a few variations of buildings to be used outside. I had a hand in set dressing as well.
Thursday, July 9, 2026
Environment / Lighting Work - In Plain Sight
Engine Screenshots (Raw)
This week I added transparency to our windows, created a new 'hanging window shelf' prop, and messed with some lighting parameters. I also have added a blockout of the exterior of the cafe, with plans to expand into some more detailed architecture, etc.
Engine Screenshots /w Shader
Tuesday, July 7, 2026
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