Sunday, May 3, 2026
Tuesday, April 14, 2026
Abandoned Bicycle - Week 1
Schedule
- Week Two
- High-res
- Final UV's + Bake
- Week Three
- Final Textures
- Renders
References
I'm not working from a specific concept, rather an accumulation of reference material and a central idea for what I'd like to deliver. Something resembling a regular town bicycle, weathered and rusted as though it hasn't seen use in several years.
Blockout
This blockout is fairly rough, but should be more than sufficient for me to begin building the game-res topology - followed by high-res. I don't plan on using ZBrush for this project, as most visual interest should come from the texturing phase rather than sculpt data.
Tuesday, April 7, 2026
Tuesday, March 31, 2026
Tuesday, March 24, 2026
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