Wednesday, June 17, 2026

WIP Character Props (pt2) - In Plain Sight

    This week I was tasked with creating a hanging wall shelf and texturing the Laptop Bag for one of the characters!


Perforce Proof


Laptop Bag (finished)


Hanging Shelf (finished)




Wednesday, June 3, 2026

WIP Character Props - In Plain Sight

     This week I was tasked with creating some character props for our main characters, being a heart key chain, laptop bag, and backpack! We'll be doing all texturing in-engine with material creation, so I'm showing off only the high-res work I've done. (I did however texture the keychain, because it needed a custom texture)


Perforce Proof



Key Chain



Laptop Bag (WIP)



Backpack (WIP)



Tuesday, June 2, 2026

Summer Project: Japanese Ravine (Part 3)

 Jumping into SpeedTree!

    This is my first time using SpeedTree, but I'm excited to learn how to use the software because I know how powerful it can be for foliage creation. Most of this week was spent experimenting inside of the tool, but I feel much more confident having played around in it the past few days.


Engine Test